We have been building cut scenes and vertical slices that show our daily improvements. Our next update will be transferring all of the game development to the Unreal 5 engine. We’ve decided that moving in this direction would be advantageous for our company moving forward. Our games IK will allow for more specific targeting when you strike the character in a versus fighting mode, a story-based campaign, and a multiplayer campaign. We feel the Unreal 5 engine will give us the best options in developing S.O.U.L. Heroes with all of these variables for the users.